1 |
Preface |
Why I thought that I should document an unusual professional life. |
2 |
Introduction |
An introduction to Riding the Media Bits. |
3 |
A guided tour |
A summary of each of the main areas addressed be these pages. |
4 |
The Early Communication |
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Communication Before Digital |
How the forms of communication and of the business of providing the means to communicate have evolved in analogue times |
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Communication And Public Authorities |
The role of public authorities and international organisations in communication |
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Digital Communication Is Good |
The steps that brought digital technologies within the reach of exploitation by the media industries |
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Compressed Digital Is Better |
The developments that led to the practical exploitation of digital technologies for the media |
5 |
The Early Digital Communication |
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The First Digital Wailings |
The first sample applications of digital technologies to the media |
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Digital Technologies Come Of Age |
The first practical cases of exploitation of digital technologies for the media |
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Electronic Computers |
A succinct history of the hardware side of data processing |
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Carrying Bits |
Solving the problem of storing and transmitting bits on analogue carriers |
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Telecom Bits And Computer Bits |
Bits are bits are bits, but telecom bits are different from computer bits |
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A personal faultline |
A fault line in my professional life that led to the creation of MPEG |
6 |
Media Get Digital |
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The First MPEG Project |
The events that led to the definition of the first MPEG project: MPEG-1 |
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MPEG-1 – Inside |
The development of MPEG-1: Video |
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MPEG-1 Development – Video |
The development of MPEG-1: Audio, Systems and Reference Software |
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MPEG-1 Development – Audio |
The first time IT puts media together in a synchronised way |
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MPEG-1 Development – Systems |
Software and standards used to be in different worlds. How they first became two sides of the same coin |
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MPEG – Reference Software |
Why MPEG standards need conformance and how it can be assessed |
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MPEG-1 – Conformance |
An overview of the technical content of MPEG-1 |
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MPEG-1 – Achievements |
How MPEG-1 has influenced and benefited the media industry |
7 |
Digital Media Get Better |
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The Highs And Lows Of Television |
The importance of television, how it was deployed and how it (should have) developed |
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The Digital Television Maze |
Why digital television is such a good idea and why using it is so difficult |
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MPEG-2 – Inside |
An overview of the technical content of MPEG-2 |
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MPEG-2 Development – Video |
The steps that led to the development of MPEG-2 Video |
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MPEG-2 Development – Audio |
The steps that led to the development of MPEG-2 Audio and AAC. |
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MPEG-2 Development – Systems |
The steps that led to the development of MPEG-2 Systems, DSM-CC and RTI. |
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MPEG-2 – Impact |
How MPEG-2 has influenced and benefited the media industry |
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Beyond MPEG-2 Audio And Video |
Why there was a need for DAVIC, what it did and why it was wound up |
8 |
Standards, ISO And MPEG |
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The Need For Standards |
Standards are important but their role must be properly understood |
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Patents And Standards |
If standards require patented technology their use must obey some rules |
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The MPEG Way Of Standards Making |
The unique MPEG way to develop standards. |
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An MPEG Meeting |
A virtual experience of how an MPEG meeting unfolds |
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Life In ISO |
A sample of life in an international organisation and how it affected the first phases of MPEG |
9 |
Works, Rights And Exploitation |
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Craft, Intellect And Art |
People agree to pay for the work of a blacksmith or an attorney, but some consider it an option to pay for the performance of a singer or an actor |
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Fixating Works |
How technology used to help the distribution of literary and artistic works |
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Rights |
The rights to a hammer are obvious, those to a book less so, those to a bunch of bits are still waiting for a solution |
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Protecting Right |
The need to protect digital content and how it can be done |
10 |
Computers And Internet |
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Computer Programming |
The role of software, and particularly operating systems, in IT |
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Operating System Abstraction |
Is there a way to remove dependency of applications from the operating system? |
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Humans Interact With Machines |
Brief history of how we came to the current Graphical User Interface to enable interaction with computers |
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Computers Create Pictures And Sound |
Brief history of a complex business case of IT use in the media space: humans perceive pictures and sound created not by the real world but by computers as well |
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Internet and the World Wide Web |
The fascinating story of a technology and how it changed the media landscape |
11 |
Digital Media Do More |
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Media Meet Computers And Digital Networks |
The story of a project integrating most of the different technologies we have talked about so far – and more |
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MPEG-4 Development |
How MPEG-4 developed to become _the_ multimedia standard |
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MPEG-4 Inside – Systems |
An overview of the MPEG-4 Systems layer |
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MPEG-4 Inside – Visual |
The story of how we tried to build videos from objects |
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MPEG-4 Inside – Audio |
MP3 suggested that everything for audio was done, but AAC shows that was not the case |
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MPEG-4 Inside – File Format |
The first encounter of MPEG with files (as opposed to streams) |
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MPEG-4 Inside – Advanced Video Coding |
MPEG continues pushing farther the limits of video compression |
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MPEG-4 – Impact |
How MPEG-4 has changed the media landscape |
12 |
Software And Communication |
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Bits And Bytes |
Bytes are made of 8 bits, but chopping a bitstream in chunks of 8 bits does not necessarily make bytes |
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Open Source Software |
Writing software may be an art and some artists have pretty special ideas about the use of the “art” they create |
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MPEG and Open Source Software |
MPEG is a group operating in an industrial environment, but the software it develops uses principles similar to those of the Open Source Software community |
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The Communication Workflow |
The role of patents and standards in the creation of new forms of communication |
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Type 1 Video Coding |
Sometimes it helps to question the foundations of the way we operate |
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A Fuller Form Of Communication |
The myth of real-time communication with pictures in addition to audio |
13 |
Digital Media For Machines |
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Tagging Information |
A key technology to add descriptions to other data |
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The World Wide Web |
The fascinating story of other internet technologies and how they changed our lives |
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MPEG-7 – Development |
The MPEG standard to describe what a piece of content is or contains |
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MPEG-7 – Inside |
An overview of the technical content of MPEG-7 |
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MPEG-7 – Impact |
How MPEG-7 is beginning to change the way people access content |
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Machines Begin To Understand The World |
Searching for information out of an image |
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A World Of Peers |
If humans can talk to humans, why should machines not talk to machines (intelligently)? |
14 |
More About Rights and Technologies |
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Technology Challenging Rights |
Learning from MP3: the many ways technology changes rights and their enforcements |
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Opening Content Protection |
Two relevant stories teaching that it does not help to preserve the value of content by protecting it if people cannot access it |
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Technology, Society and Law |
If Digital Media Technologies have wrought a revolution in society why should the laws governing it non change? Can changes putting patches to the old be a response? |
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The World After MP3 |
MP3 has changed the media world forever. People must stop playing the game their traditions has accustomed them to play. |
15 |
Frameworks For Digital Media |
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MPEG-21 – Development |
MPEG-21 contains the components of a global solution |
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MPEG-21 – Inside |
The technologies that let users build reasonable digital media systems |
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The Digital Media Project |
A project to right any wrongs that users of technologies may have made |
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Inside The Interoperable DRM Platform |
A walkthrough of value chains enabled by the end-to-end Interoperable DRM Platform |
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Inside The Other DMP Phases |
The DMP mission is not over |
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Doing Something For My Country |
If MPEG and DMP provide the tools for rightful use of digital media, why should my country – or all countries – not benefit from them? |
16 |
Putting Digital Media Together |
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The First Application Formats |
Standards for multimedia formats |
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Multimedia Preservation Application Format |
How can we cater to the long-term future of media |
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Publish/Subscribe Application Format |
The media business is about the meeting of demand and offer. A new standard capable of disrupting the status quo |
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Media Linking Application Format |
Linking the inside of a document to the inside of another document is done billions of times a day. Let’s do the same for media. |
17 |
More MPEG Triadic Technologies |
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Generic MPEG Technologies |
Technology matures and the audio-visual system components have achieved independent lives |
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Generic MPEG Systems Standards |
Some words about a bunch of Systems standards |
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Generic MPEG Video Standards |
Some words about a bunch of Video standards |
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Generic MPEG Audio Standards |
Some words about a bunch of Audio standards |
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Reconfigurable Media Coding |
A standard to describe decoders and to build repositories of media coding tools |
18 |
Technologies For Virtual Spaces |
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Inside MPEG-4 – Graphics |
Adding 3D Graphics to the media tool set |
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Interaction Between Real And Virtual Worlds |
Building bridges between real and virtual worlds |
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Technologies To Interact With Digital Media |
Interating with media – but without knobs and switches |
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Augmented Reality Application Format |
It is possible to make standards for Augmented Reality, not just buzzwords |
19 |
Systems And Services |
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Inside Digital Media Devices |
MPEG is about media but not necessarily only about media formats |
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Getting Things Done My Way |
Using, not just developing, standard technologies for a business |
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Technologies For The Internet Of The Future |
MPEG-21 and MPEG-M show a practical path to information-centric networks |
20 |
More System-wide Digital Media Standards |
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Multimedia Standards For An Evolving Market |
It is time again to provide an integrated Systems-Video-Audio standard |
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Coping With An Unpredictable Internet |
DASH – to get the most out of the internet resource |
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Inside MPEG-H – Systems |
The need for new transport technologies to cope with a variety of application contexts, especially hybrid |
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Inside MPEG-H – 2D Video |
The story of a belatedly successful MPEG-Video standard. |
21 |
Glimpses Of The Future |
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MPEG Explorations |
About the – sometimes wild – ideas for future MPEG standards |
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End Of the MPEG Ride? |
MPEG has played a major role in creating the new world of Digital Media Technologies. Does it still have a role to play? |
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The end of MPEG may be coming, soon? |
If not the end, a very substantial resizing of MPEG |
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The Future Of Research |
Research is the basis of human progress and the life blood of MPEG. Are we sure research is in the hands of people who know what research is? |
22 |
Acknowledgements |
Thanks to the many who made me the human and the engineer and who helped me realise my vision. |
23 |
Support Material |
The official data about MPEG standards, meetings, and officers. |
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List of MPEG standards |
A rather complete list of the standards produced by MPEG in 32 years of activity. |
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List of MPEG Meetings |
The full list of MPEG meetings. |
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MPEG Subgroups And Chairs |
The hall of fame of those who served or are still serving as MPEG Chairs. |
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Acronyms |
In a field where are just too many acronyms, this page provides the meaning of those used in these pages. |